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# 제어코드표
룸 스크립트의 `{}` 제어코드. 번역 시 **텍스트만 한글로, `{}`는 위치·값 그대로 유지.**
| 코드 | 형식 | 의미 | 비고 |
| --- | --- | --- | --- |
| 0 | `{0}` | 줄바꿈 | 가장 흔함 |
| 1 | `{1}` | 새 창 / 페이지 전환 | |
| 3 | `{3,N}` | 글자 속도 / 딜레이 | 작은 N=느림, `{3,255}`=리셋 |
| 4 | `{4,N}` | 글자 색상 | N=0~5, `{4,0}`=리셋 |
| 5 | `{5}` | 내레이션 시작 | |
| 6 | `{6,a,b}` | 단역 NPC 음성 재생 | a=음성 인덱스, b=13(고정) |
| 7 | `{7,N}` | 글자 반복 / 간격 | `{7,1}`=리셋 |
| 8 | `{8,N}` | 글자 크기 | `{8,1}`=리셋 |
| 12 | `{12,a,b}` | 음성 재생 (주요 캐릭터) | a=인덱스, b=뱅크(9~12) |
| 14 | `{14,N}` | 변수 삽입 | 얼굴 번호 등 |
| 17 | `{17,F,0}` | F프레임 대기 | 60fps, 연출 간격 |
| 18 | `{18}` | 대사 본문 시작 마커 | 발화 텍스트 직전 (내레이션 `{5}`와 대비) |
| 19 | `{19,a,b}` | 초상화 / 화자 지정 | `{19,255,255}`=없음 |
## 번역 원칙
- `{}` 코드는 **임의 삭제·추가 금지** — 특히 `{6}`/`{12}`(음성), `{17}`(대기), `{19}`(화자), `{5}`(내레이션), `{18}`(대사시작).
- 설정/리셋은 **쌍으로 유지** — `{3,N}…{3,255}`(속도), `{4,N}…{4,0}`(색), `{7,N}…{7,1}`(간격).
- 텍스트 없이 `{}`만 있는 줄(예 `{17,40,0}`) = 연출 전용, 번역 불필요지만 **삭제 금지**.
- `{19,a,b}` 다음의 **화자 이름도 한글로** 번역.
- 코드 안의 숫자는 인자이므로 **번역 대상 아님** (그대로 유지).
| # | 원문 | 번역문 | 수정 |
|---|---|---|---|
| 4501 | Allows characters to learn the skill "False Arrow". |
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| 4502 | Allows characters to learn the skill "Guts". |
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| 4503 | Allows characters to learn the skill "Hit". |
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| 4504 | Allows characters to learn the skill "Last Trial". |
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| 4505 | Allows characters to learn the skill "Magic Pow". |
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| 4506 | Allows characters to learn the skill "Mental Reaction". |
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| 4507 | Allows characters to learn the skill "Noise Arrow". |
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| 4508 | Allows characters to learn the skill "Resist Damage". |
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| 4509 | Allows characters to learn the skill "Resist Magic". |
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| 4510 | Allows characters to learn the skill "Reverie". |
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| 4511 | Allows characters to learn the skill "Scarlet Edge". |
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| 4512 | Allows characters to learn the skill "Slanting Rain". |
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| 4513 | Allows characters to learn the skill "Splash". |
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| 4514 | Allows characters to learn the skill "Steal Magic". |
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| 4515 | Allows characters to learn the skill "Strike Edge". |
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| 4516 | Allows characters to learn the skill "Stun Magic". |
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| 4517 | Allows characters to learn the skill "Throw". |
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| 4518 | Allows characters to learn the skill "Trick Step". |
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| 4519 | Allows characters to learn the skill "Triple Distress". |
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| 4520 | Allows characters to learn the skill "Wait Reaction". |
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| 4521 | An armor of incredible strength. ⒤ Allows wearer to face even the most powerful foes. |
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| 4522 | An emblem inscribed with 3 triangles. |
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| 4523 | An extremely poisonous herb. ⒤ It is apparently used in magical ceremonies. |
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| 4524 | An herb which conveys courage upon its user. ⒤ If overused, it can be poisonous. |
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| 4525 | An improved crossbow which fires explosive-tipped arrows. |
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| 4526 | An improved crossbow with a crank-loading mechanism ⒤ which allows it to fire at greater velocity than the ⒤ standard crossbow. |
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| 4527 | Archer/--- |
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| 4528 | Archer/Soldier |
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| 4529 | Archer/Thief |
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| 4530 | Are you getting sick of this yet? ⒤ Unlike Star Ocean, you can get only to level 99... |
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| 4531 | Armband inscribed with the mythical Basilisk. ⒤ It has no special powers. |
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| 4532 | Armband named after a beautiful maiden, it enhances life ⒤ force. Raises DME by 300 when wearer's level goes up. |
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| 4533 | Armor created by the Goddess Freya from some invisible ⒤ material. It appears to protect the wearer almost ⒤ completely from attack, but its true form is unknown. |
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| 4534 | Armor made from linked metal chains. |
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| 4535 | Armor made of metal plates sewn onto leather. |
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| 4536 | Armor whose true power has already been lost, ⒤ it is still a thing of beauty to behold. |
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| 4537 | As its name implies, it is a gaudily fashioned, bejeweled ⒤ sword whose ferocity belies its beauty. |
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| 4538 | Bandanna Badrach received from his sister. |
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| 4539 | Beautifully crafted breastplate fit to be worn by the⒤ greatest of heroes. |
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| 4540 | Before attack, throws 2 magic daggers. Accuracy is 60%. ⒤ Particularly effective against undead with a high chance of ⒤ causing faint. Useless without "Throw" skill. |
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| 4541 | Bottle created from the hand of a monster. ⒤ It was created by a sorceress with extremely bad taste. |
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| 4542 | Bow made with a variety of materials for greater strength. ⒤ 5% chance of breaking. |
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| 4543 | Bow which converts enemies HP into DME. ⒤ It has an no ether coating so it must have been forged ⒤ by humans. 5% chance of breaking. |
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| 4544 | Bow with incredible power against birds. ⒤ It has an no ether coating so it must have been forged ⒤ by humans. 5% chance of breaking. |
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| 4545 | Bow with incredible power against mages. ⒤ It has an no ether coating so it must have been forged ⒤ by humans. 5% chance of breaking. |
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| 4546 | By using this incense burner and meditating, the entire ⒤ party's maximum DME is raised by 100. However, meditation⒤ requires 2 full Periods. |
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| 4547 | Casket containing the corpse of female demon. |
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| 4548 | Chainmail forged from silver. |
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| 4549 | Charm which renders user invulnerable to abnormal status. ⒤ Chance of breaking=25%. |
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| 4550 | Chooser of the Slain |
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| 4551 | Congratulations on clearing it! ⒤ I thank you for playing the game so much. |
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| 4552 | Crystal spectacles which allow user to "see" an enemy's ⒤ abilities and weak points. The enemy's material and astral ⒤ dimensions are analyzed and communicated to Valkyrie. |
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| 4553 | Curved blade afixed atop a stout spear shaft. ⒤ 5% chance of breaking. |
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| 4554 | Darkened with bloodstains, its owner must have suffered ⒤ a gruesome death. |
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| 4555 | Did you finish the game again? ⒤ I'm so happy that you like the game this much. ⒤ But there's really no reward... |
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| 4556 | Divine garment that protects its wearer from danger⒤ with inscribed runes of protection. |
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| 4557 | Do you want to play more?! ⒤ There's no reward, is there? ⒤ Why don't you do something else already? |
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| 4558 | Drink which raises the user's abilities. ⒤ Improves STR, INT, DEX and AGL. |
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| 4559 | Drug created through research into dark magic. ⒤ Robs the user's soul and transforms them into monsters. |
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| 4560 | During its lifetime, this armor saved its wearers on ⒤ countless occasions. It is now broken and beyond repair. |
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| 4561 | Earring which restores 10% DME per turn. |
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| 4562 | Enchanted (missing number) |
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| 4563 | Enchanted Mithril ore. |
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| 4564 | Fang from some type of monster. |
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| 4565 | Finely crafted gauntlet suitable for a hero. |
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| 4566 | Finely crafted leg armor suitable for a hero. |
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| 4567 | Firestorm spear. ⒤ Adds additional 20 CP (Capacity Points) when wielder's⒤ level increases. |
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| 4568 | Flickering spear. ⒤ Adds additional 20 CP (Capacity Points) when wielder's⒤ level increases. |
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| 4569 | Foolish people mistook a mere dead body for a god and⒤ so "created" this false relic. |
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| 4570 | Forged by a legendary blacksmith, it has the power to ⒤ create a whirlwind which can bring down the legendary ⒤ Phoenix. |
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| 4571 | Forgotten spell (not yet used) |
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| 4572 | Former sword of a legendary hero, it is a richly decorated ⒤ and suberbly balanced masterpiece. |
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| 4573 | Fruit from the legendary Tree of Life. ⒤ Raises maximum DME by 6,000. |
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| 4574 | Garment blessed by the spirits of the forest. ⒤ It has the power to protect against Dark Attacks. |
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| 4575 | Garment which shines with an otherworldly light. |
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| 4576 | Garmented from the enchanted isle of Bryttain, it carries ⒤ the prayers of thousands of souls within its woven body. |
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| 4577 | Gauntlets studded with Fire Gems. ⒤ Counter-attacks by shooting flame at enemies. |
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| 4578 | Gauntlets which reduce darkness damage. ⒤ Counter-attacks by shooting dark light which has a ⒤ chance of petrifying enemy. |
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| 4579 | Gauntlets which reduce fire damage. ⒤ Counter-attacks by shooting fire at enemy. |
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| 4580 | Gauntlets which reduce ice damage. ⒤ Counter-attacks by shooting ice at enemy which has a ⒤ chance of freezing them. |
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| 4581 | Gauntlets with unmatched protective power. ⒤ Allows wearer to face even the most fearsome foes. |
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| 4582 | Gem created by the great dragon, Fafnir. ⒤ Imbued with its power through a magic ceremony, ⒤ A flame can be seen flickering within it. |
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| 4583 | Gem created by the great dragon, Fafnir. ⒤ Imbued with its power through a magic ceremony, ⒤ but it appears that its crystal is somewhat damaged. |
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| 4584 | Gem which increases chance of fire stones appearing by 50%⒤ and increases their number by 3. |
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| 4585 | Gem which increases chance of magic gems appearing by 50%⒤ and increases their number by 3. |
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| 4586 | German made two-handed sword. |
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| 4587 | Giver of Life |
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| 4588 | Great sword of the type wielded by the legendary berserkers. |
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| 4589 | Greatsword bestowed with a wicked name.⒤ It was given this dishonorable name⒤ in order to keep its great power at bay. |
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| 4590 | Greatsword imbued with the power of Muspelheim's flames. ⒤ Its power even consumes the wielder, whose DME is reduced ⒤ by 3% each time it is used. |
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| 4591 | Greatsword named after a Fairy King who led thousands ⒤ of fairies in their war against the demons. |
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| 4592 | Greatsword which shines with the light of the heavens. ⒤ Its creator sacrificed his life in order to imbue it with ⒤ this power. |
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| 4593 | Hammer designed to overcome even the sturdiest armor. ⒤ 5% chance of breaking. |
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| 4594 | Heavy Knight/Merc |
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| 4595 | Herb which causes illusions. ⒤ Apparently, it is used in magic ceremonies. |
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| 4596 | Herb which gives off a refreshing smell. ⒤ Has the power to purify a user's body. |
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| 4597 | Imbued with the power of light, this sword absorbs ⒤ Holy-based magic attacks and transfers DME to its wielder. |
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| 4598 | Imbued with the power of light, this sword absorbs ⒤ Ice-based magic attacks and transfers DME to its wielder. |
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| 4599 | Increases CP by 20. |
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| 4600 | Increases MP by 200. |
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